Mission statement.

Project Vision and organizing operation tech stacks and thoughts.

THE MISSION of this project… Or the END GOAL is simple. I want to build a 100% free game for people to play, that can be enjoyed by everyone with everyone from kids whose imagination is still there to older people who might have forgotten how much fun letting your brain go wild can be.

THE VISION of this project… To identify, isolate and expand on the FUN parts of the TTRPG gaming experience. Then improve, enforce and improvise the revenue cycle operations of gaming to PROVE that it can be done without being a fucking vampire and shitting on your audience who disagrees with your socio-psycho-political SHIT. I want the most fun part of the Table Top Gaming to be MIXED with my custom engineered model of delivery of the game VIA hybridized technology for ease of USE with structured game play SIMPLE enough to anyone to follow.

As of today I am still in architecture mode and hand sketching a lot of the model of how the game will WORK, and HOW to make it happen.

Front end tech stack and jobs:
SIMPLE UI TO CONTROL > DATA FLOW > LOCALIZED ASSET MANAGEMENT > INTERACTIVITY. DATA WILL BE PREPARED AND THEN HANDED TO STORAGE AS ENCRYPTED FLAT FILES TO ENSURE THAT IT ONLY FROM THE APPLICATION AND NOT TAMPERED WITH.

Middle ware tech stack and jobs:
PHP/PYTHON FOR 2 WAY INTERFACES FOR LISTENING FOR VALIDATING ENCRYPTION KEYS MATCH, ACQUIRING, SANITIZING AND PREPARING DATA UPDATES FROM THE FRONT END FOR INSERT INTO DATABASE AND DELIVERING THE RESPONSES FROM THE QUERY OUTPUTS BACK TO THE CLIENTS.

Back end components:
LLM/MYSQL/SQL FOR STORING ALL THE ASSETS CAMPAIGN, STORY, CHARACTER, INVENTORY, STATS, STATUS AND ALL DATA. LLM TO GENERATE STORY USING DATA COMPONENTS IN THE DATABASE + DATA FROM CLIENTS + STRATEGIC DATA.